We’re hiring extraordinary people to help, build and grow mobile games and to dream up new ideas that will reach millions around the world. In this role, you will be working in a fast-paced, hyper-growth environment with some of the smartest minds in the industry. This scale comes along with very interesting engineering challenges which we are solving together, using a technology-agnostic and horizontal decision-making approach. Alongside our games, we are growing as software engineers and as a team.
Responsibilities
Build an amazing experience for the millions of users who play every day
Design, implement, test, and maintain our casual gaming products
Write clean, sustainable code and participate in peer code-reviews
Have ownership of a primary workstream, which you will own end-to-end, but work in close collaboration with your fellow mobile engineers
Brainstorm new ideas together with your team to continually iterate and improve the user experience of our games
Requirements
BS/MS/PhD in Computer Science or any equivalent department
3+ years of experience in using Unity or other game engines like libGDX, Cocos2d-x, Unreal, and Godot.
Good command of various programming languages (such as C#, Java) and experience on best practices and idioms of these languages
Experience in the development of UI, audio, animation systems and good CPU and GPU profiling & optimization skills.
Deep understanding of the mobile platforms and their specific requirements.
Excellent understanding of software architecture, design, and development.
Apart from technology and programming language, having strong object-oriented skills including design, coding, and testing patterns
Eager to search/discuss new technologies
Comfortable with speaking/reading English
Having analytical, practical problem-solving skills