We’re looking for a talented 2D Animation Artist, responsible for creating realistic and highly stylized animations for a new mobile game that will be played by millions of people around the world. In this role, you will be working in a fast-paced, hyper-growth environment with some of the most creative minds in the industry. As a 2D Game Animator, you will be working closely with Artists and Engineers to bring game items (such as characters, backgrounds and game assets) to life in a 2-Dimension game environment. Alongside our games, you will be growing as an artist and as a team.
Responsibilities
Creating 2D animations for stylized characters and items
Create animations and effects for UI elements and game assets, including icons, pop-ups, buttons, backgrounds, and menus
Collaborating with the engineering and technical artistry team in order to create 2D Particle FX in Unity
Editing animated assets in Unity and Spine
Working together with the team to envision and iterate animations
Growing and fostering a user-oriented design culture
Requirements
Experience with bone and spritesheet animation style (especially using Spine)
Familiarity with graphic design, fine arts, illustration, or visual arts
Good knowledge of digital visualization tools (i.e. Spine, After Effects, Photoshop, Illustrator)
Unity work experience or ability to undergo Unity training. Knowledge in writing shaders and scripts in Unity is a big plus.
Basic skills necessary to make modifications of game assets
Knowledge of processes, pipelines, and best practices for 2D animation production
A keen eye for color harmonies, lighting, perspective, and materials
Process and methods for optimizing assets for mobile device